package com.wilschrader.demarche.units;

import com.wilschrader.demarche.Unit;

/**
 * A dreadnought just kills stuff.
 * 
 * @author Wil Schrader
 * @modifications
 * 	08152011	Updates for the unified unit class.
 * 
 */
public class Dreadnought extends Unit {

	public Dreadnought(int cost, int combatValue, int capacity) {
		super(Unit.Type.Dreadnaught, cost, new int[]{combatValue}, new int[]{1}, capacity, true);
	}
	
	public Dreadnought(int cost, int combatValue) {
		this(cost, combatValue, 0);
	}

	@Override
	public Dreadnought clone() throws CloneNotSupportedException {
		return new Dreadnought(cost, combatValue[0], 0);
	}
}
